Shahbaz Shaik
Software engineer building small, local-first systems and games.
I work mostly in Rust and C++. I care about explicit boundaries, bounded behavior, and software that can be inspected when something goes wrong.
Selected work
Current projects
Jeeves Core
Rust crateJeeves Core is a Rust crate for running defined LLM workflows, including code-based branching, LLM retries, human-in-the-loop steps, and tools.
SeaVoyager
C++20 gameSeaVoyager is a game about sailing in a randomly generated world and fulfilling sailing objectives while dealing with the complexities of supply and morale management.
Redlines and Headlines
Rust / Bevy gameRedlines and Headlines is a narrative-heavy editor simulation where you are responsible for reporting on the headlines based on the city's simulation and the information presented by the NPCs through a locally running SLM.
Earlier work
Quantum machine learning
I worked on neural methods for generating valid quantum states and learning entanglement witnesses.
Contact